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Sims makin magic
Sims makin magic






sims makin magic

A mysterious fellow shows up and offers you some basic ingredients to get started - toadstools, butter and toad sweat. Makin Magic borrows from tried and true clichés from Harry Potter and Lord of the Rings. In a typical Sims way, Makin Magic is both fun to play and a deep study of what makes us tick. New magical items are at your disposal, letting you add a little spice to the daily grind.

sims makin magic

The Sims Makin Magic lets you dip into the dark arts. It's those moments that make the game so addictive.Īnd now, after several expansion packs, comes the final addition to the original game (before the much anticipated The Sims 2 arrives later this year). We see the mechanics of pettiness, bravery, jealousy, even love. After you play The Sims for awhile you realize how dead-on the designers are about human nature. As it turns out micromanaging a life into shape is addictive as hell. Wright's The Sims asked the fascinating questions…If you had to start over how would you build your life? What are your priorities? If you have any regrets then how do you address them? As Wright rebuilt his life from scratch he noticed that the process was a window into who he is. It became my black box project."Īnd it's a good thing. At which point I kind of took the whole thing underground. "We had an official product-selection committee, and I gave my spiel to the committee, and they actually rejected it they thought we could not do it.

sims makin magic

"Internally, The Sims was a huge struggle getting it released, much more than SimCity,'" Wright told David Becker of CNN. After all, it's one thing to have thousands of options while minding a town but how fun could it be for you to manage meals, throw parties and get a good night's sleep. With ten years of respect in the game industry and millions of copies of his products sold, people still doubted the idea. But Wright found himself struggling against people, even peers, who could not see his vision. If he could make a fun game where you controlled a SimCity, then he wanted to take the next step and create a game that would make controlling one household just as entertaining. He had already started the Sim City series so he had some clout in the business. It might not have been very fun but it was fascinating to Wright.Įventually he spotted a game in the experience. Even in the face of personal disaster he found himself analyzing how he and his wife went about creating a new household. Wright's house burned down and he had to rebuild from scratch. The idea came from creator Will Wright's experience with the 1991 Oakland fires.








Sims makin magic